Solve for force, mass, or acceleration using Newton's second law, F = m · a. Pick any unit, fill in two values, and the third updates live — with the full working shown.
Solved from the other two
Recomputes live as you type.
A force is a push or a pull — an interaction that can change an object's motion. Newton's second law makes that precise: the net force on a body equals its mass times the acceleration it produces. Force, mass, and acceleration are locked together by one equation, so knowing any two always gives you the third.
Three steps, whichever quantity you are solving for.
Note which two of F, m, and a you have, and which one is missing.
Use F = m · a for force, m = F ÷ a for mass, or a = F ÷ m for acceleration.
Put mass in kilograms and acceleration in m/s², multiply or divide, and read the answer in newtons.
The same law, rearranged three ways. Switch tabs to see force, mass, and acceleration each worked out from the other two.
The single number from F = m · a is the net force — the sum of all the individual pushes and pulls acting at once.
One equation that designs cars, launches rockets, and keeps buildings standing.
A gut-feel scale for everyday forces, so the answers from the calculator mean something.
Your mass stays the same everywhere, but weight is a force — W = m · g — so it changes with each world's gravity. Enter a mass to see it across the solar system.
Earth's standard gravity g = 9.80665 m/s². Your mass never changes — only the weight does.
A handful of facts that keep F = m · a from tripping you up.
Once you can find a force, these related quantities follow directly.
The force needed to accelerate an everyday mass, worked straight from F = m · a — the fast answer to “how much force to accelerate a 1,000 kg car”.
And the weight of a common mass on Earth — a force too, from W = m · g with g ≈ 9.81 m/s².

Use the density formula ρ = m/V, rearrange it for mass or volume, and check your units with worked examples.

Discover how to calculate frequency step by step using time periods, wavelength, and angular frequency. Perfect for beginners, this guide uses simple analogies and real-life examples to make frequency easy to understand.

Calculate acceleration from starting velocity, final velocity, and time. Includes unit checks, negative acceleration, and worked examples.